Evidence ledger
How we measure
GameServerBench Method

Tool

Game server RAM and plan size calculator

Pick a game and a player count, and this tool shows the published RAM figures collected here that apply, who published each one, and whether that publisher sells hosting. It doesn't produce one confident number, because no such number exists: for the same small group, publishers can differ by a factor of two or more, and nobody on this list shows measurements. GameServerBench has not measured RAM use for any game.

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Every figure belongs to the publisher named beside it. None was measured by GameServerBench.

Your server
GB

RAM for the operating system and other software, if you run the machine yourself.

%

Extra margin on top of the published figure.

Result

Published range

–––GB

Planning total, arithmetic only

–––GB

Waiting for input.

    On this page
    1. What you enter
    2. What you get back
    3. The published figures
    4. How to use the range

    What you enter

    InputOptions
    GameOne of the seven listed below
    PlayersA whole number. Required
    Overhead, GBOptional. RAM for the operating system and other software, if you run the machine yourself
    Headroom, percentOptional. Extra margin on top of the published figure

    What you get back

    1. The developer's figure, if one exists and could be read.
    2. The range of matching published figures: the lowest and highest numbers from rows whose player band includes your count.
    3. Every matching row, with publisher, figure, the date it was read or published, whether the publisher sells hosting, and whether the figure is heap or machine RAM where that is stated.
    4. A planning total: planning_total = highest_matching_figure × (1 + headroom ÷ 100) + overhead. It is labelled as arithmetic.

    If no row matches your count, the tool says so and lists up to four of the nearest bands. It doesn't interpolate. Figures with no numeric player band, such as a single recommendation for a modpack or a row described as "new world" or "small group", match every player count and are flagged. Those rows widen the range: Valheim at 4 players, for example, shows 3 to 8 GB.

    The published figures

    Where a table marks a figure as heap or machine, that matters: heap is what the game may use, and machine is total RAM, so the two aren't directly comparable.

    Palworld. Developer: Pocketpair lists 16 GB, and says 8 GB can boot but raises the risk of out-of-memory crashes.

    PublisherSells hosting?Players: GB
    Sparked HostYes2-4: 8; 5-8: 10-12; 8-16: 16; 16-24: 24; 24-32: 32+
    WinterNodeYes1-3: 6; 4-6: 8; 7-10: 12-16; 10-20: 16-24; 20+: 32. Its FAQ gives different bands: 1-4: 8; 5-10: 12-16
    XGamingServerYes1-4: 4; 5-16: 8; 17-32: 12+

    Valheim. No hardware figure from Iron Gate was found on the pages read.

    PublisherSells hosting?Figure
    Host HavocYesNew world: 4 GB; explored, 6+ players: 6-8 GB; explored, 8-10 players: 8 GB
    Indifferent BroccoliYesA few players: about 3 GB; small group: 4 GB; large modded or explored 1.0 world: 8 GB or more

    Project Zomboid Build 42. No official hardware figure was found. The community-written PZwiki reports that the shipped StartServer64 file sets 16 GB of starting memory, which is a default and not a requirement.

    PublisherSells hosting?MeasurePlayers: GB
    Project Zomboid FansNo sign of itHeap2-4: 4; 4-8: 6-8; 8-16: 8-12+
    WinterNodeYesNot stated2-4: 6-8; 5-10: 8-10; 10-20: 10-12; 20+: 12-16
    Connect HostingYesMachine2-4: 6-8; up to about 10: 10; 10-20: 12; 20+: 16
    Pine HostingYesNot statedSmall: 10; medium: 12-16; larger or long-running: 16+

    All the Mods 10. The All the Mods team's general server guide asks for at least 6 GB allocated for most ATM packs, with no ATM10-specific figure.

    PublisherSells hosting?Figure
    BisectHostingYes10 GB recommended
    Sparked HostYes10 GB recommended
    Host HavocYes10-12 GB
    SiriusMC WikiNot stated8-10 GB recommended
    Space-NodeYes1-5 players: 12 GB; 5-15: 16 GB; beyond: 32 GB
    iTechGuidesAffiliate linksSmall group: 12 GB machine with 8-12 GB heap; 5 or more: 14-16 GB machine. It says these ranges consolidate Space-Node's figures

    Minecraft.

    PublisherSells hosting?Setup and players: GB
    PaperMC docsNoPaper servers: "at least 6-10GB, no matter how few players"
    Host HavocYesVanilla 5-10: 2; vanilla 10-20: 3; modded 15-25: 6
    DatHostYesVanilla 5-10: 4-6 recommended; vanilla 10-20: 6-8 recommended; modded (50-80 mods) about 10 players: 8-10
    Sparked HostYesVanilla 10: 4; Fabric 5 with 30 mods: 5; Forge or NeoForge 5 with about 50 mods: 7

    Enshrouded. Developer: Keen Games' specifications list 16 GB for 4-6 and for 16 players. Its FAQ says the server process uses about 4.4 GB idle, up to 100 MB per player, and should stay under 6 GB. Keen doesn't reconcile the two. Indifferent Broccoli, which sells hosting, says 8 GB minimum and 16 GB "to run well".

    Hytale. Developer: Hytale's server manual says at least 4 GB and gives no per-player figure. Host Havoc, which sells hosting, recommends 2-4 players: 4-6 GB; 5-8: 6-8 GB; 8-16: 10-16 GB; 16+: 16 GB or more. Host Havoc's figures date from January 2026, and the game has changed a good deal since.

    How to use the range

    Treat the low end as a claim that a server might start, and the high end as a seller's comfortable margin. Then check your choice against your own server: how to benchmark your own game server shows how to read actual use, ideally inside a host's refund window and within its terms. RAM is also only half the picture, because a server short on CPU lags with memory to spare. MSPT vs TPS explains how to tell the difference.

    Sources

    1. Aikar's flags - PaperMC docsPrimaryAccessed 8 Nov 2026
    2. Hytale Server Manual (Hypixel Studios)PrimaryAccessed 8 Nov 2026
    3. Palworld server requirements - PocketpairPrimaryAccessed 8 Nov 2026
    4. Recommended Server Specifications - Keen GamesPrimaryAccessed 8 Nov 2026
    5. Dedicated Server FAQ - Keen GamesPrimaryAccessed 8 Nov 2026
    Esc

    Arrow keys to move, Enter to open.