Host file
DatHost review
DatHost sells one fixed server per game rather than a ladder of RAM tiers, and its Counter-Strike 2 product is priced per slot. For Minecraft and Palworld the pages say you get "One powerful plan. No tiers" with 16 GB DDR5 and unlimited slots, and the home page shows the same starting price for most other survival titles. The price depends on how long you commit, from €14.90 monthly to €6.90 a month on a yearly term. It fits a CS2 group or a community that wants a single predictable plan in one of 49 listed cities. It fits worse if you want to start small for a few euros, or want to pay month to month at the lowest price.
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Published facts
Filter all hosts- Sold by
- One plan per game, priced by commitment
- Refund window
- 14 days from invoice
- Trial or free tier
- None found
- CPU model named
- Yes
- Games confirmed
- Minecraft and modded, Palworld, Valheim, Project Zomboid, Enshrouded, Hytale
Estimates from each host's stated window. Check the terms before relying on one.
As stated by the host when read for this review. Not a measurement.
Stable players
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Tick time p95
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Peak memory
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Join time
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On this page
- One plan per game, priced by commitment length
- Counter-Strike 2 is priced per slot
- The question of usage-based billing
- What DatHost says about CPU, storage and DDoS protection
- DatHost's refund policy, and why it differs from the headline
- What the Terms say about abuse, bots and testing
- Honest downsides
- What the planned protocol would check on DatHost
One plan per game, priced by commitment length
DatHost's Minecraft page and its Palworld page show the same single plan at three prices on 8 November 2026, and the home page shows "Starting from € 6.90 / month" for Minecraft, Palworld, Valheim, Satisfactory and others.
| Billing cycle | Monthly equivalent | Billed |
|---|---|---|
| Monthly | €14.90 | €14.90 each month |
| 6 months ("Save 40%") | €8.90 | €53.40 every 6 months |
| Yearly ("Save 54%") | €6.90 | €82.80 every year |
Source: DatHost Minecraft page, 8 Nov 2026. The pages state the saving percentages. Dividing each term price by the monthly price gives about 40 and 54 percent.
Two things follow. The headline "from €6.90" is the yearly rate, so the realistic cost of trying DatHost for a month is €14.90. And a yearly commitment means paying €82.80 at the start, with a 14-day refund window to decide.
The pages do not label any of these as introductory. They also do not say what happens at renewal, and the Terms of Service say DatHost "reserves the right to change the prices for the Service and any connected extra services at any time". Check the renewal price shown at checkout.
The single plan has an upside for planning: the Minecraft page states 16 GB RAM and "Unlimited slots", so a buyer does not size RAM for a 10-person group against a 60-person one. It has a cost: a four-friend vanilla server pays for the same plan as a large one. The cheapest game server hosting guide compares entry costs across hosts.
Counter-Strike 2 is priced per slot
DatHost's CS2 plan is billed per slot, so the price depends on the player count you pick. The CS2 page defaults to 14 slots at "€0.99 per slot", which is €13.86 a month (14 x 0.99). Quarterly billing shows €37.42 every three months (about €12.47 a month, "Save 10%") and yearly shows €133.06 (about €11.09 a month, "Save 20%").
The home page's "Starting from € 0.79 / slot / month" for CS2 matches the yearly rate: €11.09 divided by 14 slots is about €0.79. That makes the lowest figure a yearly-term figure, as with Minecraft.
DatHost markets CS2 to organisers: the home page has an "API Docs" link and a "For CS2 Platforms" menu, and the CS2 page lists match configuration, practice setups, MySQL, demo storage and "unlimited game swapping". The home page also lists CS:GO, Team Fortress 2 and TeamSpeak 3 per slot, and shows the other games as single plans. This site has no CS2 benchmark hub yet.
The question of usage-based billing
DatHost's product pages show subscriptions, not metered usage. Every pricing view above is a fixed fee per billing cycle with "Renews monthly" or a longer term, and the Terms say "The DatHost Service is a subscription service. You pay in advance for each billing cycle." The same Terms refer to "credits on your account" that "must be used within 1 year or they will expire", and say refunds apply "to both used and unused credits".
The pages read for this review do not explain what the credits are or how they relate to the subscription, so a usage-based model is neither confirmed nor ruled out here. If you plan to buy credits rather than a plan, ask support what they cover before paying.
What DatHost says about CPU, storage and DDoS protection
DatHost publishes more hardware detail than most hosts reviewed on this site, and it is inconsistent between pages.
- CPU. The Minecraft page says "AMD Ryzen 9 7950X (or similar) & EPYC", "High-frequency CPUs" and "Unrestricted CPU". The CS2 page lists "7950X (or similar) & EPYC" in its feature list, while its FAQ says "Ryzen 7900 (or similar top-tier CPU), 128GB of DDR5 RAM, and SSD storage". The pages give no clock speeds and no EPYC model, and they do not say which game or location gets which processor.
- RAM. "16 GB DDR5 RAM included" for Minecraft and Palworld.
- Storage. "Enterprise NVMe SSD storage" with "60 GB included, €0.30/GB/mo extra". The CS2 FAQ says "SSD storage" without "NVMe".
- DDoS protection. "DDoS-protected network", "1 Gbps+ uplink, unlimited traffic, terabit-scale mitigation". These are DatHost's figures.
- Throttling. The pages say "No artificial resource throttling" and "Unlimited slots". The Terms do not define a fair-use limit for either phrase, and the pages do not say what happens if an unlimited-slot server uses a lot of CPU.
- Locations. The home page says "36 global locations" and lists 36 cities. The Minecraft and CS2 pages list 49, including Melbourne, Perth, Kuala Lumpur, Kyiv, Lisbon and Tel Aviv. The pages do not say whether every city is available for every game. For how location affects play, see the latency by region page.
The marketing copy uses phrases such as "lag-free" and "No Lag". This review treats them as claims. Games listed include Palworld, Valheim, Project Zomboid, Enshrouded, Satisfactory, 7 Days to Die and Hytale.
DatHost's refund policy, and why it differs from the headline
DatHost advertises a 14-day money-back guarantee, and the Terms add a condition: the request must be an email within 14 days of the invoice date. The Terms say: "If you wish to ask for a refund or have an invoice cancelled, you need to send an email to [email protected] within 14 days (fourteen days) of the invoice date." It "applies to both used and unused credits on your account."
Points a buyer should note:
- The window runs from the invoice date, not from when the server was first used. The CS2 FAQ says "within 14 days of your purchase".
- The Terms do not mention a first-order-only limit, a reason requirement, or the payment method. They are silent, so ask before relying on a repeat refund.
- Credits "must be used within 1 year or they will expire. Expired and/or unused credits are not refunded."
- Cancellation is only possible "inside the DatHost control panel provided that any past invoices have been paid", and DatHost "does not accept cancellations via email or phone".
- A yearly term can be refunded inside the 14 days. The Terms describe no refund after that, including for a term cancelled early.
What the Terms say about abuse, bots and testing
DatHost's Terms contain no benchmarking, load-testing or bot clause, and that silence is not permission. The only conduct provisions are "You must not use the Service for any illegal or abusive purposes" and "Any abuse of the Service will lead to termination of your account. DatHost reserves the right to decide what is considered abuse of the Service." Abuse is undefined, and DatHost defines it.
Other clauses a customer would care about: DatHost may modify the service or discontinue it after a 30-day email notice; liability is capped at "the amount paid by you, if any, for accessing this site"; a customer who declines Terms updates has the account cancelled immediately; and DatHost may use a customer's name or company name as a marketing reference unless the customer opts out by email. The Terms show no last-updated date. Disputes go to the District Court of Stockholm under Swedish law, because the contracting company is DatHost AB.
Honest downsides
- The lowest price needs a yearly commitment, and the monthly price is €14.90 for one plan.
- No smaller plan for a four-player server.
- Hardware detail varies between and within pages (7950X versus 7900, NVMe versus SSD), and locations vary between 36 and 49.
- "Unlimited" slots and "Unrestricted CPU" carry no stated fair-use definition.
- The Terms mention credits that the product pages do not explain.
- Euro pricing; the pages read show no other currency.
- Cancellation only through the control panel.
What the planned protocol would check on DatHost
The planned protocol would, only with written permission and a paid plan, record tick or frame time under a defined load, test whether "unrestricted CPU" holds when a Minecraft or Palworld server is pushed, and compare the processor reported by the operating system with the 7950X and 7900 statements. It would also log the location a given game actually offers. None of this has been done. The test rig page describes the intended setup.
Next decision: if you want a CS2 or single-plan server, confirm renewal pricing at checkout; otherwise return to the hosts hub.