Evidence ledger
How we measure
GameServerBench Method

Host file

Indifferent Broccoli review

Indifferent Broccoli prices most games by the number of players, not by RAM, and says its player-count plans have "uncapped RAM" within a fair-use limit. That suits a small group running Palworld, Valheim, Satisfactory or Project Zomboid who would rather pick "6 players" than guess a memory size. It is a worse fit if you want a published CPU, a published storage type or a long money-back window, because the pages state none of the first two and the refund is 7 days.

Disclosure GameServerBench may earn a commission if you buy through links on this site. No affiliate links are live yet. Commissions do not change what we publish; see our disclosure.

Published facts

Filter all hosts
Sold by
Player count on most games, RAM on some
Refund window
7 days, new customers
Trial or free tier
2-day free trial
CPU model named
No
Games confirmed
Minecraft and modded, Palworld, Valheim, Project Zomboid, Enshrouded, Hytale

Estimates from each host's stated window. Check the terms before relying on one.

As stated by the host when read for this review. Not a measurement.

Measured hereNot yet measured

Stable players

–––players

Tick time p95

–––ms

Peak memory

–––GB

Join time

–––s

How these will be measured

Who Indifferent Broccoli fits, and who should look elsewhere

Indifferent Broccoli fits small groups that want a free look before paying, and buyers who do not want to size RAM. The sign-up forms offer "Try 2 days free. No credit card required", and the Terms confirm a 2-day trial for every game.

It also fits people spread across the world. The pages list six regions (NA West, NA Central, NA East, EU, Asia - South, Asia - Southeast) and cities including San Jose, Dallas, Salt Lake City, Washington DC, Montreal, Frankfurt, Roubaix, Amsterdam, Singapore and India.

Look elsewhere if:

  • You want a stated CPU model. No page read for this review names one.
  • You run a heavy modpack and want to choose RAM yourself. Minecraft and Hytale are sold by RAM, and the Terms say plans priced by player count scale memory automatically only within a fair-use limit.
  • You want Oceania or South America. Neither region is listed.
  • You need more than 7 days to decide. The refund window is 7 days.

The games hubs on this site that match Indifferent Broccoli's listings are Palworld, Valheim, Project Zomboid, Enshrouded, Satisfactory, 7 Days to Die and Hytale. There is no head-to-head page for this host yet; the hosts hub lists the pages that exist.

How player-count pricing and uncapped RAM work

Indifferent Broccoli's Terms say "Most plans are priced by player count, not by RAM", and that plans listing uncapped RAM scale to what the server needs on "host machines with at least 128GB of RAM". The Palworld page repeats the host-machine figure as "At least 128gb RAM" in a feature list. That is a statement about the host machine, not about what one customer receives.

The fair-use clause sets the limit. If a server "uses far more memory than its game and player count call for, for example because of a memory leak, a misbehaving mod, or software that is not part of the game, we may restart it, ask you to fix it, or limit its memory until the problem is resolved". The same clause says: "Uncapped does not mean a whole machine is reserved for you: the RAM on each host machine is shared fairly across the servers running on it."

A buyer should read that as: you are not paying for a memory number, and the memory is not guaranteed to be yours alone. The Palworld RAM requirements guide explains why a leak-prone game makes that clause matter more than it first looks.

The home page FAQ is more generous in tone. It says high-capacity plans support "100+ concurrent players with dedicated CPU cores, priority bandwidth, and automatic scaling during peak hours". That is a marketing claim that sits beside Terms saying nothing is reserved, and the pages do not say which plans count as high-capacity or whether the cores are dedicated in the Terms' sense.

What a realistic plan costs on 8 November 2026

A realistic Palworld plan for a small group costs between $9.99 and $18.99 a month, and a realistic 6 GB Minecraft plan costs $18.99. Prices on the sign-up forms are in "$" with no currency code, so confirm the currency at checkout.

Plan (8 Nov 2026)Monthly price
Palworld, 1 player$5.99
Palworld, 4 players$9.99
Palworld, 6 players (the form's default selection)$12.99
Palworld, 10 players$18.99
Palworld, 32 players$24.99
Minecraft, 3 GB$9.99
Minecraft, 6 GB (the form's default selection)$18.99
Minecraft, 8 GB$23.99

Sources: Palworld page and Minecraft page, 8 Nov 2026. The pages also carry a "recommended" tag next to one option in each list, and the page text does not make clear which option it labels, so this review does not repeat it.

Billing terms: quarterly "Save 3%", semi-annual "Save 6%", annual "1 month free". The home page says games start "at just $5.99/month". If "1 month free" means twelve months for the price of eleven, a 6-player Palworld plan would be $142.89 for the year against $155.88 billed monthly, which is arithmetic on the cited $12.99 and not a quoted figure.

The pages show no promotional price other than the trial, and the Terms say "There are no setup fees". The Terms do not say prices are fixed, and they say "current prices are shown on each game's page and at checkout". With no first-month discount to expire, the gap between the price you see and the renewal price should be small, but the pages do not promise that.

For comparison shopping across hosts, see the cheapest game server hosting guide.

What Indifferent Broccoli says about CPU, storage and DDoS protection

Indifferent Broccoli names no CPU, no storage type and no DDoS capacity on the pages read for this review.

  • CPU. Not stated. The Minecraft, Palworld and home pages name no processor.
  • Storage. Not stated for the plans. The home page FAQ says "SSD every time" as general advice, which is not a statement about this host's plans.
  • DDoS protection. "DDoS Protection" appears in a feature list. The Terms say the host aims to "protect it with DDoS mitigation, but we cannot promise uninterrupted service".
  • Uptime. No percentage is promised. The Terms list "Maintenance, hardware failures, network issues, and game updates" as causes of downtime.

The pages call the hardware "top-of-the-line" and "quality", which are descriptions, not specifications. An absence of detail is not evidence of weak hardware; it means a buyer has nothing to hold the host to.

Indifferent Broccoli's refund and cancellation terms

The refund is a full refund in a new customer's first 7 days, on request. The Terms say: "New customers are entitled to a full refund during their first 7 days. To request one, contact support. Refunds are not guaranteed for accounts violating these Terms."

Related terms:

  • The 2-day trial needs no card. A trial server that is not upgraded "may be stopped and deleted", and "creating multiple accounts to stack free trials is not allowed".
  • Cancellation can be done at any time, and the server "stays available until the end of the billing term you have already paid for. After that, your server and its files are deleted."
  • If a payment fails, the host "may suspend your server until it is paid".

Take a backup from the control panel before any cancellation. The Terms put the responsibility for keeping your own copy on you.

What the Terms say about bots, heavy use and testing

Indifferent Broccoli's Terms (last updated 28 October 2026) contain no benchmarking, bot or review clause, and that silence is not permission. The Acceptable Use paragraph says a server "may only be used to host games" and bars attacking or scanning other networks, mining cryptocurrency, "run[ning] software that is not part of hosting your game", and interfering "with other customers' servers or our infrastructure". The host may "stop, suspend, or delete servers that break these rules".

A synthetic load tool could be read as "software that is not part of hosting your game". Player bots are not mentioned either way. The Terms also limit liability to what you paid for the affected server in the billing term, and say lost saves are not compensated. See host testing terms for how this site treats hosts without a testing clause.

Honest downsides

  • No CPU model, no storage type, and no mitigation figure on the pages read.
  • Uncapped RAM is subject to a fair-use limit decided by the host, and the clause says no machine is reserved for you.
  • A 7-day refund, on request and not automatic.
  • Prices are shown as "$" without a currency code.
  • The Terms can be changed by updating the date, and continued use means acceptance.
  • Support is through tickets on Discord and by email. Its Palworld page says 24/7 human support, but the Terms describe tickets and do not promise response times.

What the planned protocol would check on Indifferent Broccoli

The planned protocol would, with written permission, compare memory use and tick or frame time on a player-count plan against a RAM-based plan on the same game, and would log what happens when memory pressure triggers the fair-use clause. It would record the CPU model reported by the server operating system, since the pages do not state one. None of this has been done. The test rig page describes the intended setup. The two-day trial would let a short probe run without spending money, but only if the host agrees to it in writing.

Next decision: if the lack of CPU detail is a deal-breaker, start from the hosts hub and pick a host that publishes a model.

Sources

  1. Palworld Server Hosting - Indifferent BroccoliPrimaryAccessed 8 Nov 2026
  2. Minecraft Server Hosting -- Indifferent BroccoliPrimaryAccessed 8 Nov 2026
  3. Indifferent Broccoli home pagePrimaryAccessed 8 Nov 2026
  4. Terms of Service - Indifferent BroccoliPrimaryAccessed 8 Nov 2026
Esc

Arrow keys to move, Enter to open.