Section
Game server guides
Start with the question you have: how much RAM a server needs, why it lags, whether to rent or self-host, how to read the numbers, or what it costs. The 17 guides below are sorted that way. Each one reports what developers and hosts publish, with the publisher named, and none contains a figure measured by this site. Where publishers disagree, the guide shows the disagreement rather than choosing a winner.
How much RAM or what specs does my server need?
- Enshrouded server requirements by slot countEnshrouded
- How much RAM does a Minecraft server need?
- How much RAM does an All the Mods 10 server need?All the Mods 10
- Hytale server requirements: what is documented so farHytale
- Palworld server RAM requirementsPalworld
- Project Zomboid Build 42 server RAM requirementsProject Zomboid
- Valheim dedicated server requirementsValheim
How do I read server numbers and measure my own?
Why does my server lag, and what can I try?
Should I rent or self-host?
What will it cost?
How much RAM or what specs does my server need?
Each guide gives the developer's figure if one exists, then what hosts and fan sites say, with who sells hosting.
- Minecraft server RAM requirements: advice ranges from 2 GB to 10 GB for similar groups, and the guide shows how to size a heap from a spark reading.
- ATM10 server RAM requirements: published figures run from 6 to 32 GB.
- Palworld server RAM requirements: Pocketpair's documentation recommends 4 or more cores and 16 GB, and hosts differ.
- Valheim server requirements: Iron Gate publishes ports and Linux prerequisites but no RAM or CPU figure.
- Project Zomboid Build 42 server RAM: no official figure was found, and published ranges run from 4 to 16 GB.
- Enshrouded server requirements: the developer publishes two different RAM figures.
- Hytale server requirements: the official manual gives a 4 GB floor and no per-player figure, and hosts add their own bands.
To turn those ranges into a plan size, the tools hub lists a RAM calculator that shows the published range with its publishers.
Why does my server lag, and what can I try?
These guides explain what to look at first. They do not claim a fix works.
- ATM10 server lag and high MSPT: read a spark profile, then apply general fixes.
- Palworld lag and memory growth: what restart schedules can and cannot fix, and how to log memory yourself.
- Project Zomboid lag after Build 42: what hosts blame, and why heap size is one suspect among several.
- Java flags for modded Minecraft: G1 against ZGC, from the Java and Paper documentation.
Should I rent or self-host?
- Palworld: rent, VPS or host at home: three routes costed from current pages, with assumptions labelled.
- Valheim: rent, VPS or home host: the same comparison for Valheim.
How do I read server numbers and measure my own?
- MSPT vs TPS explained: the 50 ms tick budget, and why no official "normal" exists for modded servers.
- How to benchmark your own game server: check your host's terms first, then use common tools fairly. This is the guide for readers who want evidence of their own.
What will it cost?
- Cheapest game server hosting: an 8 GB Minecraft server priced with the arithmetic shown, covering promotions against renewals.
- Free game server hosting: what free tiers and trials say they allow, with their limits.
For a host choice rather than a how-to, use the hosts hub or the benchmarks hub. Raw data, when any exists, is described on the data page.